22 Oct 2023
I got this idea, what about if you make the game Snake, but you start with a really small level and if you fill it up the screen will expand.
At first, you’re on a 4x4 grid where you (the snake) fill up 1/4th of the world and the dot (apple?) fills up 1/4th of the screen. When you’re 4 blocks long, and you fill up the entire screen, the world will expand.
Was it a good idea in theory? YES! In practice? It’s not without problems. One of them being that I had to “unroll” the snake since there’s a good chance you’re about to eat yourself after reaching the last dot.
It was a fun weekend project, a few hours well spent.
I tried using a GameBoy-inspired color scheme. No images or sprites, only drawn boxes. No sound. No Music.
The game was created using Java (JDK 7 which felt old), and libGDX. I compiled a version for the web so it can be played online below.